So Is Destiny A bit of good?

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Destiny has no doubt been among this years most mentioned games. For months rumors have already been circulating online, magazines, social networking systems concerning the game, asking them questions varying from what it will look like, feel like and seem like. Well, at the time of last Tuesday we could finally answer those questions.


Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set within the confines of our solar system. The structure of the story is that, in the distant future, humanity entered a golden age and so attianed the technology and also the ability to travel across the solar system. Using the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various species of alien lifeforms invaded the planet, leaving us with one pitifully small city where you can use like a HQ to take back our lost empire - kind of the crux of the game.

So my point is, can it be any good?

That which you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying in the way grass and bushes sway in the wind, to the way your characters hands crease and fold equally as if they were real hands. There aren't any doubts the game looks spectacular - well done Bungie on that front.

However, when you play with the single-player - an area that most FSI titles often ignore nowadays, instead emphasizing multi-player - things start getting a little dull. You begin to no longer take notice of the beautiful graphics and instead commence to groan in the repetitive gameplay of descending from your spaceship about the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the same steps in these one.

The single-player mode is nothing other than boring. It gives you almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in reality, you can't even take part in the game without having to be connecting to the internet (a bummer without it), which suggests you're constantly attached to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting in the game than upgrading your weapon and armour and actually noticing that you've become virtually invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory is an extremely good game that's certainly worth the money, nonetheless it just feels a little disappointing because there is very little there that appears original. We've seen it all before, which is perhaps whyit hasn't been getting the rave reviews that individuals were expecting.

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