So Is Destiny Worthwhile?

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Destiny doesn't have doubt been certainly one of this years most mentioned games. For months rumors have already been circulating online, magazines, social media marketing systems about the game, asking questions varying from what it will look like, seem like and seem like. Well, by last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set inside our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and therefore attianed the technology and also the ability to travel round the solar system. With all the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving mankind in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city to use like a HQ when planning on taking back our lost empire - sort of the crux with the game.

So my point is, is it any good?

What you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying from the way grass and bushes sway in the wind, for the way your characters hands crease and fold just like if they were real hands. There aren't any doubts the game looks spectacular - congratulations Bungie on that front.

However, while you play with the single-player - an area that most FSI titles often ignore nowadays, instead emphasizing multi-player - things get a little dull. You commence to will no longer take notice of the beautiful graphics and instead start to groan in the repetitive gameplay of descending out of your spaceship to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission only to repeat the same steps in these one.

The single-player mode are few things other than boring. It gives you almost nothing original, unlike Halo and Cod, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the joy of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; actually, you can't even take part in the game without being connecting to the internet (a bummer without it), which suggests you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting amongst people than upgrading your weapon and armour and also noticing you have become just about invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory manager is a very good game that's certainly definitely worth the money, nevertheless it just feels a little disappointing because there is very little there that seems original. We have seen it all before, and that's perhaps whyit hasn't been getting the rave reviews that people were expecting.

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